Description
Far Horizons is a sourcebook for Colonists making their mark at the fringe of the galaxy in Star Wars: Edge of the Empire. With new talents, spaceships, and gear, Colonists will be able to thrive in even the harshest circumstances. Three new specialisations, the Entrepreneur, the Performer, and the Marshal, offer new ways for Colonists to expand their options (and make some cold, hard credits), while GM’s and other players will find new gear and setting information to bring the Edge of the Empire to life. There’s also three new playable species that you’ll recognise from the movies if not by name; the Arcona, the Gran and the Chevin.
Shiny Games says about Far Horizons
This book focuses on the Colonist career and expands on the role of colonists in Edge of the Empire. It also introduces rules for Homesteads; these allow Player Characters to have a base as the central element of the game that binds them together, rather than a starship. This can make for a very different kind of game which is more Star Trek: Deep Space 9 than Star Trek: The Next Generation – if I can use Trek to make a Star Wars point.
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