The first book-length rules supplement for the Star Wars: Age of Rebellion Roleplaying Game, Stay on Target focuses on expanding the Ace career, making it more versatile and allowing your Ace characters to hone their talents to all-new levels! You’ll find three new Ace specializations, as well as new signature abilities, playable species, starfighters, modifications, and equipment. Game Masters gain new tools to help them incorporate Aces, starfighters, mounts, and rivals into a wide range of exciting and memorable adventures.
Additionally, while the new rules and materials in Stay on Target may focus on the Ace career, they also offer new options for any character looking to master a starfighter, vehicle, or alien mount.
- A 96-page rules supplement for Star Wars: Age of Rebellion
- Expands the Ace career with new specializations, signature abilities, starfighters, vehicles, and alien mounts
- New playable species, talents, and equipment offer options for any character to explore
- Game Masters gain helpful tips for incorporating Ace characters into their campaigns
- Provides the idea seeds for a range of different Ace-focused adventures.
Shiny Games says about Stay on Target
If you play an Ace or Aces are important in your adventures, this is the book to enhance your games. It contains three new Ace specialisations – Beast Rider, Hotshot and Rigger. These allow new and different Ace backgrounds and experiences in your group and come with exciting new talents. For existing Aces, there are more motivations and Signature abilities for the more experienced. There’s also more equipment including sidearms, flight suits and astromech droids. Needless to say, there’s a collection of speeders and starfighters too, including Imperial opponents and carriers. For Beast Riders, there’s a bunch of scary beasts you can try to stay ontop of too!
Last but certainly not least, there’s useful information on an Ace’s role in the game, both inside and outside the Rebellion. There’s suggestions for GMs on keeping Aces occupied and challenged during your games and keeping dogfights interesting and different. All in all, if starfighters play a significant part in your game, this book is a must!